Yeah ♥♥♥♥♥♥♥♥ its only been 3 hours since it was meant to release, i genuinely don't see a problem at all. ![]() People need to chill and let their medication kick in. That delay was nothing compared to other EAs and larger companies. Let's keep this up for EA: When you notice that something is wrong, a bug or a tech issue shows itself: let us know right away. Thank you all for sticking with us! For the patience and also for the notifications. However, this version should still be playable and, we hope, quite enjoyable too. It IS an Early Access game, so it isn't finished yet. The game now has the discount we wanted it to have for you and the download should start right away. Luckily Steam helped us fix it pretty much right away. We delayed the release a little to fix a new issue first and then had a problem with our store page. Let's hope they put it to good use.Originally posted by nl_toplitz:Apologies for the confusion. Somewhat foolishly I thought it was developed by the same devs as Medieval Dynasty and was envisioning MD set in the Wild West. For a story driven dynasty game, at the very least you should actually be able to complete the main story line and create your dynasty before the game is opened for play to the (paying) public in any way, shape or form. This game is not about debugging and testing systems. And the devs get many, many eyes and ears on the ground to debug and can thus concentrate on additional content and the "roadmap". ![]() The EA phase is (and IMHO should be) about finding bugs and exploits and testing play on as many different systems as possible. They all more or less play like finished games with the main game concepts done. I have played quite a few EA games (Astro Colony, Planet Crafter, Going Medieval, Farthest Frontier to name a few). Not to put too fine a point on it but it's a shambles.
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